Stunning art throughout.
Is a rousing and hugely enjoyable solo experience.
Huge amount of variety in the box, with the option of expansions and combining set's if you fall in love with the Kilforth world.
the rule book isn't as intuitive as we'd like.
At 3 or more players the game just becomes overlong and beset with lots of downtime.
Despite the plethora of stunning art we never fell in love with this fantasy world.
This is a solid entree in the fantasy quest board game genre. And it shares some DNA with other classic heavyweights like Runebound and Talisman.
As a solo experience this is a solidly entertaining delve into dungeons dark and swamps wet and nasty looking and offers plenty of variety and replay-ability to keep you entertained for many hours.
Sadly once you get to the higher player counts it outstays it's welcome by 2-3 hours with trudging downtime and a punishing learning curve.
Loving myself some good old rollicking fantasy adventures the opportunity for a bit of wander in a new world beset with shadows and orrible beasties was just too much of a temptation to avoid.
Shadows of Kilforth is the sequel and stand-alone expansion to Gloom of Kilforth: A Fantasy Quest Game. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world…